Hey everyone, I’m back with another review! Before I begin, I would like to state that a review copy of Hyperdimension Neptunia Re;Birth 3 was provided to me by Idea […]
Hey everyone, I’m back with another review! Before I begin, I would like to state that a review copy of Hyperdimension Neptunia Re;Birth 3 was provided to me by Idea Factory.
Re;Birth 3 is a remake of Hyperdimension Neptunia Victory on the PlayStation 3. I haven’t had the chance to play the PS3 version of the game, but from what I have read, the Vita version is far superior. The story in Re;Birth 3 revolves around an evil group called “The Seven Sages” Their main goal is to conquer the world of Gamindustri, and in order to achieve their ultimate goal, they must first remove the CPU’S from power. Very early into the game, the series protagonist Neptune gets thrown into an alternate dimension by a member of the Seven Sages. After Neptune emerges in the dimension she was thrown into, she hilariously falls on the alternate dimension version of Noire AKA BlackHeart. I won’t say much else about the story, but I can say without a doubt, the story in Hyperdimension Neptunia Re;Birth 3 is much better than the stories told in the previous Re;Birth games.
Now let’s get into the combat of Re;Birth 3. Much like previous games in the series, the combat in Re;Birth 3 is turn based, you can move your characters around in a small area, this allows you to position your party in order to unleash your attacks. I found the combat system in Re;Birth 3 to be satisfying, you just have tons of different options in battle, so constantly getting into fights in a dungeon never feels boring. As you gain levels from fighting monsters in dungeons and completing quests, you will constantly be unlocking new abilities for your characters, so it feels like the game is always rewarding you. Each character has 3 different combo skill slots Rush, Power and Break. You can customize each slot with abilities you unlock throughout the game, this further enhances the combat and gives people a way to personalize each characters move sets. The biggest change in the combat engine, is the fact that the SP gauge does not auto replenish when you exit the dungeon. In the last two Re;Birth games, the SP Gauge would refill immediately after you exited a dungeon. However the only two ways to replenish lost SP is to fight enemies in battle, or consuming SP items. This can make boss fights much more difficult, I recommend not wasting SP on normal enemies, instead try to conserve it.
While playing Re;Birth 3 on my vita, I was reminded of just how good the visuals are in the series. The graphics look great on the vita, character models are nice and detailed, and some of the special attacks in the game look absolutely stunning. If you own a PlayStation TV and would rather play it on your big screen, then I’m happy to say that the game will look great! I have played most of the game on the PlayStation TV, and I have not been disappointed in the graphical fidelity, though I will say the game looks better on the vita screen since it’s not being played on a much larger display.
The one aspect I like most about the entire Hyperdimension Series, is the comedy! Seriously, Re;Birth 3 has made me laugh more times then, I can count. The jokes that certain character make can be flat out hilarious! Some people may be put off by certain jokes made in the game, but I personally love them, and I believe the comedy is what sets the Hyperdimension series apart from other Japanese role playing games.
The remake system makes a return in Re;Birth 3. The feature was added back when the first Re;Birth was released. When you battle and defeat monsters within dungeons, they will drop items, these items can be used within the remake system to add new dungeons, weapons, armor, difficulty changes and outfits. Overall the remake system is a great feature, and it’s a great way to tweak the game. Another feature that makes a return in Re;Birth 3 is Stella’s Dungeon. I personally never liked Stella’s Dungeon, it just feels pointless to me, but in Re;Birth 3 it got improved. Now you can actually watch Stella and her partner, climb Neptral tower one floor at a time. You can equip Stella with various different weapons and armor, and the further you climb, the more items you will find, so you’re constantly outfitting Stella with new items, which is necessary in order to survive the higher levels of the tower. If Stella dies while climbing the tower, she’ll lose her weapon and armor, it’s actually very similar to playing a rogue-like.
The voice acting in Re;Birth 3 is great, I have no complaints when it comes to the voice work. Some people prefer to play these games with the original Japanese voice acting, so anyone who enjoys the Japanese audio, will be happy to know that Re;Birth 3 supports dual audio, like in previous entries. When you first boot up the game, you will notice that you can’t select the Japanese audio track, you actually have to go on the PlayStation Network store and download the Japanese voice pack, which is a free download.
Okay, so is Hyperdimension Neptunia Re;Birth 3 worth playing? The answer is yes! Re;Birth 3 is by far the best game in the series, and I highly recommend it to anyone who enjoys enjoys turn based combat and a lighthearted story full of comedy. I give Hyperdimension Neptunia Re;Birth 3: V Generation a well-deserved 9/10